Notes

Dev notes

Short summary of what each production ship changed. The hash is the same git commit shown in the footer, taken from the production tag for that ship.

  1. 16 Sep 2026

    f20e8c4
    • Home and game pages open without waiting on the full catalog. Home paints a short set of rails first. A game page loads that title and similar titles.
    • When Steam is not serving in-game samples, player charts can fill the gap with an hour-of-week guess in a distinct color and a footnote. A title sitting at zero while the catalog is still live is a real zero, not a guess. The FAQ names this.
    • The public API adds a slim catalog list and a similar-titles route for one Steam id.
  2. 15 Sep 2026

    2c7d352
    • A site-wide banner can tell visitors the catalog is moving to ludodb.com on Sunday 20 September 2026 at 9:00 PM EST. That banner can be dismissed on this device so it does not return.
    • A second site-wide message can say a migration to a new site is about to start. That one cannot be dismissed.
    • On a desktop, the player chart shows the game title so a screenshot of the plot has a name. Phones stay as they were.
  3. 13 Sep 2026

    e4042e4
    • Player, price, and catalog in-game charts still go back to the first sample. The default line is a trend of the whole span, and the last week stays at full sample cadence. The public API can ask for any 7-day raw window with from and to.
  4. 12 Sep 2026

    e88d089
    • The host behind the catalog is larger so sampling can keep up as more titles are tracked.
  5. 12 Sep 2026

    8d74118
    • Site-wide notices can appear at the top of every page for scheduled maintenance, a site update, or when Steam is slow. Each message is from a fixed list.
    • The catalog keeps sampling as the title list grows, instead of stalling when memory is tight.